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Alexander Clark
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Every now and then Ill write a simple breakdown or a general post
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Broken Ridge
Broken Ridge is a AAA title that I've had the immense pleasure to work on. On Broken ridge I had key responsibilities for a large portion...
Alexander Clark
A simple reusable shader for VFX in Unity using Amplify Shader Editor
Hi! in this post I will break down one of the main shaders I use for VFX in Runes of Time. The main goal I had for this shader was to...
Alexander Clark
Some Visual effects from Runes of Time using Unity and SubstanceDesigner
Heyo~ Here I'll share some of the VFX I made for runes of time and show the components I used to make them. While I'm still learning...
Alexander Clark
Spaceman and Environment
This is a small diorama I did for Half brick, I made it in Unity within a few weeks. You can download the exectable here: Spaceman Diorama
Alexander Clark
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